The Bi-weekly Gamer: Is No Man’s Sky a fraud or just unfinished?

Columns September 7, 2016

Recently released PS4 and PC game No Man’s Sky has generated a lot of controversy since it came out. The procedural-generated space explorer said to have a world the size of the actual universe was incredibly hyped and anticipated leading up to its release on August 9. Initially slated to be released in July, buyers were fine with waiting due to the hype and the expectations that the game would be one of the best ever released.

The Bi-weekly Gamer is a column about competitive gaming that appears in every issue of Nexus.
The Bi-weekly Gamer is a column about competitive gaming that appears in every issue of Nexus.

Sadly, No Man’s Sky was released as a broken mess.

Many players considered the game to be the equivalent to a game still in its beta or even alpha stages. Set with an $80 price tag, No Man’s Sky was not worth the cost. Having played it myself, I can say that it was a major letdown, considering I thought it would be a good game. Or at least a finished game.

After the developers had promised so many things, I was upset to see the lack of a multiplayer option of any sort. Promised from day one of the game’s announcement, this key feature was left out completely. Another flaw of the game is its emptiness. Now, I know space is vast and empty and all that, but this is a game set around exploring. To have virtually no fauna whatsoever was very disappointing.

Because of the huge lack of features and the large price tag attached to the game, players have been furious with the developers. People have been asking for refunds but companies that have distributed the game and the developers themselves have been silent. As a result, some buyers have talked online about how they want to sue the development studio for false advertising and fraud. Now, I wouldn’t go that far, but, realistically, a refund should be available for this ginormous letdown of a game.